‘A world without ‘Aurora’ is in sight’

After the hype of “Auroral,” the hype has turned to “AURORA,” an ambitious sci-fi fantasy game that’s aiming for $40 million in pre-sales.

And it’s looking like it might get there.

“Aura” is one of a series of games from developer Bluehole that have been quietly working on the game’s universe since its early days.

While its title and concept might sound a little like the sort of thing you might expect from a AAA game, it’s actually a lot more ambitious than you might imagine.

The game is set in a world where magic is real, and magic is the rule, not the exception.

In “Auras,” the players take on the roles of the gods of the ancient, androgynous gods of Yendor, or “the One.”

The gods are a bunch of beings that are not actually gods, but rather, gods of magic and myth.

You might think that the idea of a gods that you can summon and use as tools would make a good game, but Bluehole isn’t making “Auran” to just be a game.

Instead, the game is actually a world built around the power of magic, with all sorts of other elements like dragons, flying cars, and so on.

The player characters in “Aurore,” the game, are all humans, but they have been given new abilities through magic and magic-based combat.

The concept of “magic” in “Avatar” was an idea that came from the creators of “Avatars” and “The Elder Scrolls V: Skyrim.”

And “Avatars” had a very similar system, though it was made by a company called BioWare.

The idea of having an all-powerful “God” that you could control and manipulate like you could in the real world was one of the main inspirations behind “Avar.”

The concept for “Auren,” which is also in the works, is something a lot like the same thing.

The players are a race of “blessed” beings that were once called the “Aural”, and they live in a far off planet called “Aurelia,” where they worship and live by the principles of the “Avaryon.”

There’s a lot going on there, and it’s a story about people who, after the gods were destroyed, set out to find a new way to live, to find new ways to harness the power that was once once their birthright.

It’s a really ambitious vision of a fantasy universe that’s not as well known as “Auri,” but “Aurai” seems like a promising candidate for a game with that name.

Bluehole didn’t immediately respond to requests for comment, but the game seems to be coming along well.

The company has been working on “Auron” for months, and the game will be released in 2018.

It seems to have some pretty cool art, too, as the game looks a little more like a traditional first-person shooter than a first-party title.

It has a pretty strong visual style, and I don’t think I’ve ever seen anything like it before.

It also seems like the game would be good at staying away from the genre of “RTS” that’s become popular in the last few years.

That doesn’t mean “Avaria” will be a great fit, though.

“Avaro,” the title of the game that was announced at E3 2016, is a more recent game that takes place in a futuristic world.

The focus of the story, while the focus of “AVaro,” is on the gods and the powers that they wield.

While it’s not exactly a sci-fantasy title, it does have some sci-fiction elements, too.

In terms of setting, “Avro” is set on the planet Aurora, which is located in the Alpha Centauri star system.

Auroras are pretty close to Earth in size, and are the only star system where you can build an artificial moon.

The world has a lot of natural resources, but also a lot to lose if you’re not careful.

The setting also provides a nice mix of fantasy elements and reality elements.

“I can’t wait to get my hands on this one,” one player commented on a forum thread about the game.

Bluehoep said the studio would be focusing on Aurora first.

“We’re definitely aiming to launch Aurora as early as next year,” Bluehole said in a statement.

“Our current development schedule includes two additional projects that will be launched in 2018.”

Bluehole has a ton of games in development right now.

“Eclipse,” “Cinematic” and other games are all in the process of getting their development cycles under way.

It might not be too far off from that timeline, too; it might even be a little ahead of the schedule for

After the hype of “Auroral,” the hype has turned to “AURORA,” an ambitious sci-fi fantasy game that’s aiming for $40…